The more we learn about the Second World War,
the better our chances that it will be the LAST world war.
Free (but not public domain) Games -- and more to come:
- German Eagle vs. Russian Bear: A [FREE] World War II Russian Front Boardgame Kit (indexed on Educational Resources Information Center as ERIC Document no. ED361256, Copyright 1993 Louis R. Coatney)
- NEW: The Gazala Gallop, about Rommel's greatest victory in the desert, outflanking the Gazala Line and finally taking Tobruk from the British 8th Army, May-June 1942 - or can you reverse history?
- Basic Version, with game mechanics as elegantly simple as my 1st Alamein's.
- Advanced Version, with historical minefield( hexside)s and brigade boxes printed on mapsheet. (I've stopped work on this version: the basic version is at least as good historically and far simpler to play.)
- War Against Russia map segments - those transportation lines are roads, not railroads:
- Northern - Revised Jul11, when I discovered Kalinin/Tver is on the south bank of the Volga, not the north.
- Southern
Free, public domain U.S. Government ONI (Office of Naval Intelligence) ID recognition manual plans drawings of World War 2 II ships warships naval vessels -- and more to come
My new 3-D 1:1200 card model ships, complementing the Airfix Sink the Bismarck set.
Free "2-D" World War II model ships, from ONI drawings.
Photos of recent 3-D cardstock model ships I have designed.
- Royal Norwegian Navy destroyer/jager Sleipner
- Italian prewar Navigatori class destroyer.
- Japanese light cruiser Jintsu ... and opponent.
- German Maasz class destroyer and K class light cruiser.
- Mystery ship.
Mountbatten Pink?
A FREE 3-D cardstock paper model ship plan of the Sleipner class WW2 Norwegian destroyers
Those interested may want to read my 1994 Western Illinois University history masters thesis, THE KATYN MASSACRE: AN ASSESSMENT OF ITS SIGNIFICANCE AS A PUBLIC AND HISTORICAL ISSUE IN THE UNITED STATES AND GREAT BRITAIN, 1940-1993.
Errata for my classic 3W game, Sturm nach Osten
Second 2nd Edition 1991 rules, player aids, and units, for my point to point Russian Front game Dark Crusade, published by 3W in 1984.
How to fight, treat, survive chronic bronchitis, from a lifetime of experience.
Pricelist for other Lou Coatney games -- TEMPORARILY UNAVAILABLE:
All games are $60.00 hand-assembled (with mapsheet taped together and pieces mounted on cardboard) or $35.00 as an unassembled kit, postage paid. No dice included in either case.
- THE BARBAROSSA FILE: DEEP BATTLE IN RUSSIA, 1941-42. [1997] This is a
relatively simple division-to-front(!) level game about the Nazi
invasion of the Soviet Union, excluding Finland. There are 100 Axis and
Soviet units in the game-start. Map scale is 36mis/60kms per hex: 20
hexagonal spaces from Warsaw to Moscow. Time scale is 20 days per turn.
BARBAROSSA FILE features a hidden Soviet setup, variable
reinforcement/replacement rate, and three possible starting Soviet unit
lineups: 1. Historical, 2. "From Marshal Budyonny's Stables," and 3.
"The Tukhachevsky Twist."
- THE BATTLES FOR ALAMEIN [1997] This is a regiment-to-division level
two-player boardgame about the attempts by the German general (and then
field marshal) Erwin Rommel--"The Desert Fox"--to break through the
British Commonwealth positions near El Alamein, to conquer all of Egypt
and the Suez Canal for the Axis in World War II. Rommel was ultimately
defeated and then routed back to Libya by British Field Marshal
Montgomery, but maybe you can do better. The game includes all four
major battles: 1st Alamein (1-10Jul42), Ruweisat Ridge (Jul42), Alam
Halfa (Aug42), and The Battle of Alamein (Oct-Nov42). My son Robert did the excellent CAD-designed tank-aircraft-figure icons for the unit pieces. 1st ALAMEIN is still free on my other webpage.
- GERMAN EAGLE VS. RUSSIAN BEAR [1993] For those who don't want to print off and assemble their own free copy for themselves. (I don't enjoy doing it, either.)
- LEYTE GULF NAVAL CHESS GAME [2001] A fast, simple naval/air combat system very similar to SKY, SEA, and JUNGLE's, below. An step up from the old game BATTLESHIP, with historical task groups that move and fight around the Philippine archipelago. Movement is hidden (and for the Japanese pre-plotted every day), unless unveiled by reconnaissance. Yamato, Musashi, Iowa, New Jersey, our fast carrier (and escort carrier) groups, Kamikazes -- they're all there. I licensed the game to be published in Japanese in Game Journal No. 11. It's free on my other webpage, or you can get an assembled copy.
- NAVAL ACTION My critically acclaimed naval miniatures game system. Available only in "kit" form.
- SKY, SEA, AND JUNGLE: THE HORROR OF GUADALCANAL, AUGUST-
DECEMBER 1942 [1997] A fast, simple, combined air, sea, and land
combat system. Hidden deployment, sometimes compromised by Allied
"Magic" code-breaking intelligence. Primary emphasis on the naval
war, with a sleek, factorless combat results system a 3rd Grader can
understand. Game includes: B-17s and Bettys, Japanese "Long Lance"
torpedoes, YAMATO, etc. The Guadalcanal campaign (with New Guinea
attached) in 9 action-packed turns. I am very proud of my
CAD-designed ship and aircraft icons on the unit pieces.
There are favorable reviews of SS&J, at www.Grognard.com and in PAPER WARS #29.
When my games are again available, send orders to Lou Coatney, Skarerasen 16, Apt 1107, 1473, Loerenskog, Norway.
For further info, e-mail me at CL52@yahoo.com
Revised, 27Sep11